Week 13: From Pong to Planet Quake
Playing video
game has become a major entertainment of 21st century. The video
gamers turn to the modders for their satisfaction in the DIY maker culture
thanks to the advent of the personal computer. It isn’t an one way culture from
makers to consumers.
I confronted some video games in the middle of
1980s in Korea. There were many video game space for children in the market
area. Playing video game in PC was possible after 1990s. I couldn’t meet the
role playing video game fever because this sensation happened after I have
lived in U.S.A. The first video game, ‘Space war’ was appeared in 1962 by Steve
Russell. He couldn’t expect the economic possibility of video games. PC games were
developed a major companies, but modders
improved and developed the PC games for personal enthusiasm. They have been
doing this without profit for their pleasure. The modders have developed the
game for their leisure and engaged in developing new games but the benefit from
the game is for major companies. The modders develop games regardless to the
benefit, yet there is some capitalists abuse the modders’ innocent enthusiasm.
Is there a win-win situation on each side?